Mystery Inc. loves looking for clues…so when the Huntingstun Library sets up a sleuthing competition with a huge prize, they are determined to win—Scooby snacks aren’t free, after all. But every time they’re about to complete a level, Batman foils them! Is he also vying for the prize? Does the Batmobile need an upgrade? Or are the teens tangled up in a master villain’s master plan?
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